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Welcome to my portfolio!

Hi, I'm Matthew Ramos—a hands-on builder, creative thinker, and aspiring computer scientist currently studying at New York University. I grew up in Elmhurst, Queens, where my curiosity took shape through toys made from duct tape and hours spent engineering with LEGOs. That same inventive spirit still drives me today, whether I’m building a flamethrower, restoring an Acura TL, or developing machine learning models. My work spans a range of disciplines—from carpentry and automotive repair to software development and engineering design. I’ve restored homes, designed foldable skateboards, built electric guitars from shovels, and trained computer vision models. Whether it’s physical fabrication or coding complex systems, I thrive at the intersection of creativity and technical precision. Outside the workshop and classroom, I enjoy snowboarding, longboarding, working on cars, sewing, and exploring how things work. My portfolio reflects my passion for learning through doing, solving real-world problems, and building things that are both functional and meaningful.

Personal Projects

Space Monkey — Retro-Inspired Arcade Game

Duration: May 2025 – June 2025

Location: Elmhurst, NY

Project Overview

Space Monkey is a browser-based, multi-level arcade game built with pure JavaScript, HTML, and CSS — inspired by retro classics such as Galaxian, Pac-Man, Donkey Kong, Frogger, Space Invaders, and Breakout. Developed without any game engines or frameworks, the project demonstrates advanced DOM manipulation, game loop architecture, and full interactive design. The game was deployed on a personal website as part of a larger retro arcade suite.

Key Activities

Skills Gained

OnlyCars – Real-Time Forum Web App

Duration: January 2025 – Present

Role: Full-Stack Developer

Location: Elmhurst, NY

Project Overview

OnlyCars is a real-time, full-stack web forum built for car enthusiasts to post, share, and comment on vehicle builds and modifications. Designed with a MERN-style stack (MongoDB, Express, Node.js) and Handlebars, it includes robust authentication, real-time content updates, and media uploads. Users can create profiles, post car projects with photos via Multer, and interact in a live, session-managed environment.

Key Activities

Skills Gained

Flamethrower Engineering Project

Duration: July 2023 – August 2023

Role: Designer & Engineer

Inspiration: The Boring Company's "Not-a-Flamethrower"

Project Overview

This project focused on designing a functional, push-button flamethrower inspired by The Boring Company's “Not-a-Flamethrower.” I sourced materials carefully and implemented strict safety protocols to ensure a balance between performance and user protection.

Key Activities

Skills Gained

Acura TL Restoration & Modification

Duration: June 2024 – July 2024

Role: Automotive Modifier

Project Overview

I undertook a full mechanical and aesthetic restoration of my Acura TL, addressing functionality, safety, and design. This hands-on project involved diagnostics, part replacements, and major interior and exterior improvements.

Key Activities

Skills Gained

House Renovation Project – 554 Sullivan Trail

Duration: April 2012 – August 2023

Role: Carpenter & Renovator

Location: Pocono Mountain, Pennsylvania

Project Overview

Over a span of 11 years, I worked on a full-scale renovation of a family home, developing carpentry, electrical, and logistical skills alongside my academic responsibilities.

Key Activities

Skills Gained

Electric Shovel Guitar Project

Duration: December 2022 – January 2023

Role: Designer & Fabricator

Objective: Build a fully functional electric slide guitar inside a coal shovel

Project Overview

This project fused metal fabrication and electrical wiring to transform a coal shovel into a unique, playable electric slide guitar. I read wiring blueprints, attached pickups and controls, and fabricated all mounting hardware using scrap metal, ensuring the instrument was both functional and visually striking.

Key Activities

Skills Gained

Foldable Skateboard Engineering Project

Duration: July 2023 – August 2023

Role: Designer & Engineer

Objective: Enhance portability and storage for skateboard design

Project Overview

This project focused on solving the everyday problem of skateboard storage by designing a foldable skateboard that maintains structural strength while occupying less space. The final board folds in half with three custom locking mechanisms and supports up to 170 lbs.

Key Activities

Skills Gained